8/5/2023 0 Comments Oko thief of crowns deck![]() This means that Oko is a near-universal answer to an opposing board, a fact Wizards apparently didn't notice. Again, Oko's transformation persists if he's removed, which is unprecedented. However, these methods tend to be temporary, and I couldn't find an instance of artifacts being affected. There have been many ways to shrink creatures and/or make them lose their abilities, with Humility being the most famous and Lignify being Modern accessible. However, I'll argue that Oko's real power is turning opposing creatures and artifacts into Elk. The times I've observed it in action, the Oko deck was mana starved and slightly desperate, so I consider it a minor bonus rather than a primary consideration. In a pinch, this ability could certainly be used to clear a path for attackers, but that is niche at best. Those that do often have ways to pump them. Modern just doesn't have many cheap, weak creatures that a deck would want to steal. I've only seen Oko's -5 used to steal mana dorks, and even then only twice. The fact that the ability is a +1 is key here: there's no limit to Oko's Elk-making, which is means there's never a trade-off or a risk of running out of activations. Since Oko comes out fast, permanently alters the target, and can just keep going, he is an army in a can. That's not great for a deck built around 0-1-cost artifacts. However, they're either much slower or only make the creatures as strong as their CMC. ![]() We've seen many ways to make noncreature artifacts into creatures, with Tezzert the Seeker, Karn, the Great Creator, and March of the Machines being the most prominent. ![]() The primary purpose of Oko is to make 3/3 Elks. This ability should be regarded as the backup plan for when there aren't targets for the +1. Making food is okay against Burn, but a bit slow. In Standard the main way to kill planeswalkers is to attack them, but Modern has Abrupt Decay and similar removal. While Oko has high loyalty and a +2 ability, they're not what makes him playable. ![]() Oko's abilities take on unique properties depending on whether players are playing as the beatdown or the control in a given game. The only catch: this sort of power isn't very common in Magic, and definitely not in Modern. However, Oko is far more than the sum of his parts, and in the right context he's an incredibly powerful planeswalker. There are plenty of options that have seen play like Threads of Disloyalty and Vedalken Shackles, but they've been too inefficient or easily answered to see more than fringe play. Food really doesn't do anything Modern-worthy, 3/3's aren't so impressive here, and stealing creatures isn't a thing in Modern. The Thief in DetailĬheap planeswalkers are always worth considering for Modern, but Oko doesn't look like much on face. Today, I'll be examining Oko and the decks trying to wield him in closer detail. The results so far are intriguing, but it's not clear that any will actually work out. A number of decks are attempting to make Oko work either as a primary plan or a backup. Thus far, his impact on Modern has been negligible, but that may not continue. He's been ruling Standard since Eldraine was sanctioned, and dominated the last Mythic Championship to such an extent he'll almost certainly be banned next week. Urza may be the talk of the town in this format, but Oko, Thief of Crowns is the talk of Magic. Some of those effects are now leaking into Modern, with uncertain implications. ![]() Once things started looking up for Modern, Standard began its collapse under the weight of Throne of Eldraine. Modern struggled through a series of bans while Standard was doing well. ![]()
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